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Rian the Conjurer vs Seer

Overall comparison

HERO Fraction Element Type Rarity
Rian the Conjurer Dark Elves Force Support Epic
Seer Orcs Void Support Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rian the Conjurer 60 6 17010 1002 1167 98 15 50 30 15
Seer 60 6 19320 +2310 1145 +143 870 -297 104 +6 15 50 30 0 -15

Skills comparison

Rian the Conjurer

Magma Ball

Formula: 4.6*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.

Sweeping Dismissal

Has a 75% chance of removing all buffs from all enemies. Also has a 75% chance of placing a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Master of Summons

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a dead ally with 50% HP, then fills their Turn Meter by 50%. Will then also place a [Block Debuffs] buff on them for 2 turns. Will also revive Akoth the Seared and Urost the Soulcage with 30% HP if they are on the same team and not the target of the skill. Will then also fill their Turn Meters by 30% after reviving. If either Akoth the Seared or Urost the Soulcage are the target of the skill, that Champion will be revived with 50% HP and 50% Turn Meter, and a [Block Debuffs] buff for 2 turns.
Cooldown: 6
Seer

Knock Out

Formula: 3.8*ATK
Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.

Clan Banner

Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 4

Karma Burn

Formula: targetIsBoss*(0.1*TRG_HP+0.005*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)+!targetIsBoss*(0.1*TRG_HP+0.03*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)
Formula: (relationChance + 0.05*unappliedStatusEffectsCountByCurrentSkill) / relationChance
Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.
Cooldown: 6