Truath vs Executioner vs Headsman

Overall comparison

HERO Fraction Element Type Rarity
Truath Dark Elves Magic HP Legendary
Executioner Knight Revenant Magic Defence Rare
Headsman The Sacred Order Spirit Attack Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Truath 60 6 22635 925 1145 101 15 50 50 0
Executioner 60 6 14865 -7770 782 -143 1255 +110 89 -12 15 50 40 -10 0
Headsman 60 6 10740 -4125 1354 +572 958 -297 100 +11 15 57 +7 30 -10 0

Skills comparison

Truath

Staff of Liferip

Formula: 0.2*HP
Formula: 0.05*HP
Formula: 0.1*HP
Attacks 1 enemy. Heals this Champion by 5% of their MAX HP. Heals this Champion by 10% of their MAX HP instead if they have 50% HP or less.

Gaze Upon Me

Formula: 0.27*HP
Attacks all enemies. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff and a 25% [Strengthen] buff on this Champion for 2 turns.
Cooldown: 5

Animus Infusion

Formula: 0.2*HP
Heals a target ally by 20% of this Champion's MAX HP, then balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, places a 50% [Ally Protection] buff on the initial target for 2 turns.
Cooldown: 4

Transmute Pain [P]

Decreases the cooldown of the Animus Infusion skill by 1 turn for every 10% of HP this Champion loses.
Cooldown: 1
Executioner

Shield Bash

Formula: 5*ATK
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Tumult

Formula: 2*ATK+2.4*DEF
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Decreases the Turn Meter by 20%. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Schiltron

Places a 60% [Increase DEF] buff and a [Counterattack] buff on this Champion for 3 turns.
Cooldown: 7
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Headsman

Public Execution

Formula: 1.57*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.

Headman's Due

Formula: 3.7*ATK
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Cooldown: 3

Judged Guilty [P]

Formula: 0.15*DMG_MUL
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.
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