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Umetogi vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity
Umetogi Shadowkin Magic Attack Epic
Gamuran Shadowkin Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Umetogi 60 6 13215 1564 859 99 15 60 30 0
Gamuran 60 6 19650 +6435 1002 -562 1266 +407 109 +10 15 50 -10 40 +10 0

Skills comparison

Umetogi

Sai Assassin

Formula: 1.6*ATK
Formula: 1.6*ATK
Attacks 1 enemy 2 times. Has an additional 20% chance of inflicting a critical hit if this Champion is under a [Veil] or [Perfect Veil] buff.

Silent Parting

Formula: 2.5*ATK
Formula: 2.5*ATK
Attacks 1 enemy 2 times. Each hit will ignore 20% of the target's DEF. Has an additional 20% chance of inflicting a critical hit if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Fade Into Nothing

Formula: 0.4*MAX_STAMINA
Places a [Perfect Veil] buff and a 30% [Increase SPD] buff on this Champion for 2 turns, then fills this Champion’s Turn Meter by 40%.
Cooldown: 5

Standoff [P]

Formula: ((!relationProducerIsBoss)*(-DMG_MUL))+((relationProducerIsBoss)*(-0.5*DMG_MUL))
Whenever this Champion is attacked, completely blocks 1 hit, decreasing the incoming damage to zero, then counterattacks with the default skill. When attacked by a Boss, decreases the incoming damage by 50% instead before counterattacking.
Cooldown: 4
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 1 turn.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing 1 random buff from each enemy. After stealing, applies a [Buff Spread] effect, taking a random buff from this Champion and placing it on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410)*0.2*HP)
Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 6

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Will not revive an ally if an enemy is killed by damage from [Poison], [HP Burn], or [Bomb] debuffs, or from [Reflect Damage] buffs.
Cooldown: 2