Acolyte of the Slither vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Acolyte of the Slither Argonites Spirit Support Rare Speed 16%
Place: Dungeons
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Acolyte of the Slither 60 6 17835 848 991 107 15 50 30 0
Eostrid Dreamsong 60 6 21135 +3300 1035 +187 1134 +143 115 +8 15 50 30 10 +10

Skills comparison

Acolyte of the Slither

Darklight Spears

Formula: ATK*1.55
Formula: MAX_STAMINA*0.05
Formula: MAX_STAMINA*0.1
Attacks 1 enemy 3 times. Each hit has a 35% chance of decreasing the target’s Turn Meter by 5%. If the target is under a [Decrease SPD] debuff, each hit has a 35% chance of decreasing the target’s Turn Meter by 10% instead.

Reduce To Ash

Formula: ATK*4.6
Formula: TRG_HP*0.15
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Heals all allies by 15% of their MAX HP.
Cooldown: 5

Rite of Flame

Formula: MAX_STAMINA*0.15
Places a 30% [Increase SPD] buff on all allies for 2 turns. Fills the Turn Meters of all allies by 15%.
Cooldown: 5
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Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1