Aeshma vs Vallaryn the Equalizer

Overall comparison

HERO Fraction Element Type Rarity
Aeshma Knight Revenant Magic Attack Epic
Vallaryn the Equalizer Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Aeshma 60 6 14535 1354 980 98 15 50 30 15
Vallaryn the Equalizer 60 6 14865 +330 1531 +177 1057 +77 99 +1 15 63 +13 30 10 -5

Skills comparison

Aeshma

Ichor Sickles

Formula: 1.9*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a 5% [Poison] debuff for 2 turns.

Wasting Affliction

Formula: 4*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Cooldown: 4

Languish

Formula: 6*ATK
Attacks 1 enemy. Has a 75% chance of decreasing the duration of all buffs on the target by 1 turn. Also has a 75% chance of increasing the duration of all debuffs on the target by 1 turn.
Cooldown: 4

Venom for Blood [P]

Formula: 0.03*HP
Heals this Champion by 3% of their MAX HP whenever an enemy receives damage from a [Poison] debuff.
Vallaryn the Equalizer

Violent Harmony

Formula: 1.9*ATK
Formula: 0.2*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 20% of the damage inflicted. Each hit also has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Precise Intervention

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff and a [Leech] debuff on all enemies for 2 turns.
Cooldown: 4

Outcome Assured

Formula: 2.8*ATK
Formula: -0.15
Formula: -0.3
Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion & swaps HP with the target. Will ignore 15% of the target’s DEF. Will ignore 30% of the target’s DEF and any [Shield] buffs instead, if this Champion’s current HP is greater than the target’s.
Cooldown: 4

My True Purpose [P]

[Active Effect] Decreases the cooldown of one of this Champion’s skills by 2 turns whenever this Champion loses 30% or more HP from an enemy skill in a single turn. [Passive Effect] This Champion counterattacks with their default skill each time an enemy is healed by a skill. Occurs once per turn.
Cooldown: 3