Akoth the Seared vs Shamrock

Overall comparison

HERO Fraction Element Type Rarity
Akoth the Seared Demonspawn Magic Defence Epic
Shamrock Ogryn Tribes Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Akoth the Seared 60 6 16680 892 1299 95 15 50 30 15
Shamrock 60 6 20805 +4125 1002 +110 1189 -110 111 +16 15 50 40 +10 0 -15

Skills comparison

Akoth the Seared

Molten Punch

Formula: 4*DEF
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns.

Pyroclasm

Formula: 3.5*DEF
Formula: (relationChance+0.2*aliveEnemiesCount)/relationChance
Attacks all enemies. Has a 20% chance of placing a [HP Burn] debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy.
Cooldown: 3

Pyretic Release

Formula: 3.5*DEF
Attacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn] debuffs. Also places a [Shield] buff equal to 20% of this Champion's MAX HP on all allies for 2 turns. [Instantly activates this skill when this Champion is revived by Rian the Conjurer.]
Cooldown: 5

Fiery Swath [P]

Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff placed on themselves.
Shamrock

Luck Swap

Formula: 2*ATK
Formula: 0
Attacks 1 enemy 2 times. Each hit has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% chance of stealing that buff.

Lucky Charms

Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 30% [Increase SPD] buff on all allies with more than 50% HP for 2 turns. Also has a 50% chance of placing a 30% [Increase C. RATE] buff on those allies for 2 turns. Places a [Revive On Death] buff on all allies with less than 50% HP for 2 turns. Also has a 50% chance of placing a 15% [Continuous Heal] buff on those allies for 2 turns.
Cooldown: 4

Uncatchable

Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Places a 30% [Decrease SPD] debuff on all enemies for 2 turns. Decreases the Turn Meter of all enemies by 15%. Fills the Turn Meters of all allies by 15% if any enemy's Turn Meter is below 50%.
Cooldown: 5
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