Akoth the Seared vs Vasal of the Seal

Overall comparison

HERO Fraction Element Type Rarity Aura
Akoth the Seared Demonspawn Magic Defence Epic HP 25%
Place: All battles
Vasal of the Seal Demonspawn Force HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Akoth the Seared 60 6 16680 892 1299 95 15 50 30 15
Vasal of the Seal 60 6 21315 +4635 870 -22 1288 -11 98 +3 15 50 40 +10 20 +5

Skills comparison

Akoth the Seared

Molten Punch

Formula: 4*DEF
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns.

Pyroclasm

Formula: 3.5*DEF
Formula: (relationChance+0.2*aliveEnemiesCount)/relationChance
Attacks all enemies. Has a 20% chance of placing a [HP Burn] debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy.
Cooldown: 3

Pyretic Release

Formula: 3.5*DEF
Attacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn] debuffs. Also places a [Shield] buff equal to 20% of this Champion's MAX HP on all allies for 2 turns. [Instantly activates this skill when this Champion is revived by Rian the Conjurer.]
Cooldown: 5

Fiery Swath [P]

Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff placed on themselves.
Vasal of the Seal

Abyssal Seal

Formula: 0.25*HP
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Infernal Darkness

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Daemon Possession

Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Cooldown: 6

Legion of Doom [P]

Formula: -0.2*DMG_MUL
Formula: 0.2*DMG_MUL
Receives 20% less damage from Champions from the Banner Lord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. [C. DMG increase only works when this Champion is alive.]