Alaric the Hooded vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Alaric the Hooded Banner Lords Force Attack Epic Attack 29%
Place: Crypts
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Alaric the Hooded 60 6 15855 1454 793 98 15 60 30 0
Eostrid Dreamsong 60 6 21135 +5280 1035 -419 1134 +341 115 +17 15 50 -10 30 10 +10

Skills comparison

Alaric the Hooded

Red Fury

Formula: 3.5*ATK
Formula: (0.075+0.03*REL_TRG_BUFF_COUNT)*MAX_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 7.5%. Decreases the Turn Meter by a further 3% for each buff on the target.

Demand Chivalry

Formula: 5.9*ATK
Attacks 1 enemy. Has a 50% chance of removing 2 random buffs from the target before attacking. Has a 75% chance of stealing 2 random buffs instead if the target has 4 or more buffs.
Cooldown: 4

Crimson Warlord

Formula: 3.85*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns.
Cooldown: 5
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Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1