Alaric the Hooded vs King Garog

Overall comparison

HERO Fraction Element Type Rarity Aura
Alaric the Hooded Banner Lords Force Attack Epic Attack 29%
Place: Crypts
King Garog Orcs Force Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Alaric the Hooded 60 6 15855 1454 793 98 15 60 30 0
King Garog 60 6 16020 +165 1564 +110 947 +154 105 +7 15 63 +3 40 +10 0

Skills comparison

Alaric the Hooded

Red Fury

Formula: 3.5*ATK
Formula: (0.075+0.03*REL_TRG_BUFF_COUNT)*MAX_STAMINA
Attacks 1 enemy. Has a 30% chance of decreasing the target’s Turn Meter by 7.5%. Decreases the Turn Meter by a further 3% for each buff on the target.

Demand Chivalry

Formula: 5.9*ATK
Attacks 1 enemy. Has a 50% chance of removing 2 random buffs from the target before attacking. Has a 75% chance of stealing 2 random buffs instead if the target has 4 or more buffs.
Cooldown: 4

Crimson Warlord

Formula: 3.85*ATK
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns.
Cooldown: 5
-
King Garog

Gigantic Cleavers

Formula: 1.8*ATK
Formula: (relationChance+0.25)/relationChance
Attacks 1 enemy 2 times. Has a 50% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% if the target's Turn Meter is equal to or higher than 50%.

Hack to Bits

Formula: 1.5*ATK
Attacks 1 enemy 4 times. Each hit will ignore 20% of the target's DEF. Each critical hit has a 50% chance to decrease the cooldown of the Gore Maker skill by 1 turn.
Cooldown: 4

Gore Maker

Formula: 4*ATK
Formula: -0.05*BUFF_COUNT
Attacks all enemies. Will ignore 20% of each target's DEF. Will ignore a further 5% of DEF for each buff on this Champion.
Cooldown: 5

War Machine [P]

Formula: 6*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.07*B_CRD*KILLED_ENEMIES_WHOLE_BATTLE
Formula: 0.3*MAX_STAMINA
Increases this Champion's SPD by 6 (stacks up to 30) and C. DMG by 7% (stacks up to 35%) for each enemy this Champion kills in a Round. Will not reset if this Champion is killed. Whenever an enemy Champion is revived, fills this Champion's Turn Meter by 30% for each revived enemy, then places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 1 turn.