Alice the Wanderer vs Bloodhorn

Overall comparison

HERO Fraction Element Type Rarity Aura
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles
Bloodhorn Skinwalkers Void HP Rare HP 21%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Alice the Wanderer 60 6 16020 1443 1068 99 15 63 30 10
Bloodhorn 60 6 17505 +1485 870 -573 991 -77 89 -10 15 50 -13 40 +10 0 -10

Skills comparison

Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3
Bloodhorn

Killer Crescent

Formula: 3.3*ATK
Attacks 1 enemy. Has a 15% chance of placing a 25% [Decrease ACC] debuff for 2 turns.

Intervene

Places a 50% [Ally Protection] buff on 2 random allies for 2 turns.
Cooldown: 5

Deep Defense [P]

If an ally is hit with a critical hit, places a 15% [Continuous Heal] buff on them for 1 turn.
Cooldown: 1
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