Alsgor Crimsonhorn vs Arnorn the Shining

Overall comparison

HERO Fraction Element Type Rarity Aura
Alsgor Crimsonhorn Barbarians Force HP Legendary Resist 60
Place: All battles
Arnorn the Shining Dwarves Void Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Alsgor Crimsonhorn 60 6 21975 936 1178 99 15 50 50 10
Arnorn the Shining 60 6 15855 -6120 1586 +650 936 -242 103 +4 15 63 +13 30 -20 0 -10

Skills comparison

Alsgor Crimsonhorn

Thunderous Maul

Formula: 0.26*HP
Formula: 0.2*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 20% of the damage dealt. Has a 40% chance of increasing the duration of 2 random debuffs on the target Champion by 1 turn.

Crack the Sky

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of removing 2 random buffs from all enemies. Has a 75% chance of removing all buffs from all enemies, even if this attack lands as a weak hit, if Jetni the Giant is on the same team. Also places a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 4

Resounding Rally

Formula: 1*TRG_HP
Fully heals a target ally. Also places a [Block Damage] buff on all allies for 2 turns.
Cooldown: 6

Trammel

When attacked, has a 50% chance of placing a 30% [Decrease SPD] debuff on the attacker for 2 turns. The chance increases to 100% if Jetni the Giant is on the same team.
Arnorn the Shining

Shining Cleave

Formula: 1.75*ATK
Formula: DMG_MUL*(0.05*REL_TRG_BUFF_COUNT)
Attacks 1 enemy 2 times. Damage increases by 5% for each buff on the target. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.

Glimmerforce

Formula: 2.7*ATK
Formula: DMG_MUL*FLOOR(10-FLOOR(HP_PERC*10000)/10000*10)/10
Formula: -0.35
Attacks 1 enemy 2 times. The damage inflicted by this skill increases by 10% for each 10% HP this Champion has lost. If the target is under 2 or more buffs, will also ignore 35% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Wrath of Hrothglime

Formula: 3.4*ATK
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Will ignore [Increase DEF], [Strengthen] and [Shield] buffs. If this attack kills at least 1 enemy, decreases the Turn Meters of all enemies by 50%. This effect cannot be resisted.
Cooldown: 6

Golden King [P]

Formula: 0.05*B_ATK*BuffsCountOnTeam(enemyTeamId)
[Passive Effect] Increases this Champion’s ATK by 5% for each active buff on the enemy team (stacks up to 100%). [Active Effect] Prevents this Champion’s death and keep them alive on 1 HP when hit by a fatal hit. Places a [Stone Skin] buff on them for 1 turn. Then, instantly activates the [Wrath of Hrothglime] skill. This will not place the [Wrath of Hrothglime] skill on cooldown. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4