Ambassador Lethelin vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Ambassador Lethelin High Elves Force Support Epic -
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ambassador Lethelin 60 6 17175 969 1189 106 15 50 30 0
Theodosia the Disgraced 60 6 22470 +5295 925 -44 1432 +243 115 +9 15 50 50 +20 0

Skills comparison

Ambassador Lethelin

Spearshower

Formula: 2.9*ATK
Attacks all enemies. Has a 15% chance of placing a 30% [Decrease C. RATE] debuff for 2 turns. If this Champion’s HP is full, the chance increases to 30%.

Rallying Banner

Places a [Taunt] buff on a target ally for 2 turns. Also places a 30% [Reflect Damage] buff on all allies for 2 turns.
Cooldown: 6

Field Medic

Formula: (0.05*TRG_HP)+(0.025*TRG_HP*totalDecreasedTurnsCountBySkill)
Decreases the duration of 2 random debuffs on all allies by 1 turn. Then, heals all allies by 5% of their MAX HP. Heals by an additional 2.5% MAX HP for each debuff that has its duration decreased.
Cooldown: 6
- -
Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.