Aox the Rememberer vs Gnut

Overall comparison

HERO Fraction Element Type Rarity
Aox the Rememberer Lizardmen Force Support Epic
Gnut Dwarves Spirit Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Aox the Rememberer 60 6 17010 991 1178 99 15 50 30 15
Gnut 60 6 19650 +2640 749 -242 1520 +342 99 15 50 40 +10 20 +5

Skills comparison

Aox the Rememberer

Feathered Staff

Formula: 2.1*ATK
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns.

Lore of Restoration

Formula: 5.7*ATK
Formula: 0.1*TRG_HP+(0.025*TRG_HP*REL_TRG_DEBUFF_COUNT)
Attacks 1 enemy. Heals all allies by 10% of their MAX HP. Heals each ally by an extra 2.5% for each debuff on the target.
Cooldown: 4

Weight of Aeons

Formula: 0.2*MAX_STAMINA
Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy's Turn Meter by 20%. Places a 30% [Decrease C. RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decrease.
Cooldown: 4

Steward of Time [P]

Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit.
Gnut

Dwarven Might

Formula: 1.1*DEF
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead.

Fury of the King

Formula: 3.5*DEF
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 4

Blessed Bash

Formula: 1.5*DEF+0.1*TRG_HP
Formula: 0.03*TRG_B_DEF
Formula: 0.3*DEALT_DMG
Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt.
Cooldown: 5

No Holding Back [P]

When counterattacking, deals 100% of damage instead of 75%.