Archmage Hellmut vs Andryssia

Overall comparison

HERO Fraction Element Type Rarity Aura
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena
Andryssia High Elves Void Defence Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archmage Hellmut 60 6 18825 925 1123 108 15 50 30 0
Andryssia 60 6 18330 -495 793 -132 1288 +165 102 -6 15 50 30 15 +15

Skills comparison

Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.
Andryssia

Censorious Bludgeon

Formula: 3.3*DEF
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease C. DMG] debuff for 2 turns.

Mind Prison

Formula: 5.7*DEF
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn if the target does not have any active buffs. Has a 75% chance of placing a [Stun] debuff for 2 turns if the target does have any active buffs.
Cooldown: 4

Pointed Justice

Formula: 3.7*DEF
Attacks all enemies. Has a 75% chance of decreasing the duration of all enemy buffs by 2 turns. Increases the duration of all [Increase DEF] buffs on allies by 1 turn.
Cooldown: 4

Heartstrong [P]

At the start of each turn, places a 50% [Ally Protection] buff for 2 turns on the ally with the lowest MAX HP. Will not be placed on this Champion. Also places a 25% [Strengthen] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.
Cooldown: 5