Archmage Hellmut vs Occult Brawler

Overall comparison

HERO Fraction Element Type Rarity
Archmage Hellmut Banner Lords Magic Support Epic
Occult Brawler Ogryn Tribes Spirit HP Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archmage Hellmut 60 6 18825 925 1123 108 15 50 30 0
Occult Brawler 60 6 20640 +1815 1101 +176 826 -297 98 -10 15 50 45 +15 0

Skills comparison

Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.
Occult Brawler

Sorcerous Razor

Formula: 4.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns.

Curse Eater

Formula: 6.2*ATK
Formula: -0.3
Formula: 6.2*ATK
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. If this Champion is under 1 or more debuffs, this attack will ignore 30% of enemy DEF. If this Champion is under 2 or more debuffs, enemies killed by this Skill cannot be revived. If this Champion is under 3 or more debuffs, this attack is always critical. If this Champion is under 4 or more debuffs, this Champion heals by 30% of the damage inflicted. If this Champion is under 5 or more debuffs, grants an Extra Turn. Removes all debuffs from this Champion after the attack.
Cooldown: 4

Ruination Ritual [P]

Places a 2.5% [Poison] debuff on this Champion for 4 turns at the start of each turn. Has a 70% chance of placing a 5% [Poison] debuff on a random enemy for 4 turns at the start of each turn.
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