Archmage Hellmut vs Tidemaster Dexikos

Overall comparison

HERO Fraction Element Type Rarity Aura
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena
Tidemaster Dexikos Argonites Magic Support Epic HP 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archmage Hellmut 60 6 18825 925 1123 108 15 50 30 0
Tidemaster Dexikos 60 6 21315 +2490 837 -88 1046 -77 107 -1 15 50 30 0

Skills comparison

Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.
Tidemaster Dexikos

Aqueuos Bolt

Formula: 2.4*ATK
Formula: 0.05*HP
Attacks 1 enemy 2 times. Each hit heals the ally with the lowest HP by 5% of this Champion’s MAX HP.

Tidemaster's Wrath

Formula: 4.5*ATK
Attacks all enemies. Places a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 5

Rejuvenating Waters

Formula: 0.4*TRG_HP
Formula: 0.2*MAX_STAMINA
Formula: 0.15*HP
Revives 2 random allies with 40% HP and 20% Turn Meter. Heals all allies by 15% of this Champion’s MAX HP. Will heal all allies even if no allies were revived. Places a [Perfect Veil] buff on all allies except this Champion for 1 turn. Will place the buff even if no allies were revived.
Cooldown: 6

Safety of the Waves [P]

At the start of this Champion's turn, places a [Shield] buff for 1 turn on all allies whose HP is less than 100%. The value of the [Shield] is equal to 15% of the receiving Champion’s MAX HP.