Archmage Hellmut vs Tolf the Maimed

Overall comparison

HERO Fraction Element Type Rarity Aura
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena
Tolf the Maimed Orcs Void HP Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Archmage Hellmut 60 6 18825 925 1123 108 15 50 30 0
Tolf the Maimed 60 6 21975 +3150 793 -132 1046 -77 94 -14 15 50 45 +15 0

Skills comparison

Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.
Tolf the Maimed

Blade Hand Butcher

Formula: 0.21*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy 2 times. Each hit heals this Champion by 30% of the damage inflicted. This attack cannot be critical.

Cut Wide Open

Formula: 0.32*HP
Formula: 1*HP
Attacks 1 enemy. When not attacking Bosses, inflicts pure damage and decreases the target’s HP to 50%. Inflicts damage based on this Champion’s MAX HP instead and places a [Stun] debuff for 1 turn if the target already has less than 50% HP. Inflicts damage based on this Champion’s MAX HP when attacking Bosses. This attack cannot be critical.
Cooldown: 4

Skill 63703 name

Formula: (TRG_CUR_HP+TRG_SHIELDS_SUM_VALUE)-(0.5*TRG_HP)
Skill 6666612 description

Armor Cracker [P]

Formula: 0.5*TRG_SHIELDS_SUM_VALUE
Formula: -(ShieldChangesWholeBattleBySkillWithId(63704))
Decreases the values of all enemy [Shield] buffs by 50% at the start of every turn, then increases this Champion’s MAX HP by the same amount (up to 25% of their MAX HP).