Arix vs Belletar Mage-slayer

Overall comparison

HERO Fraction Element Type Rarity Aura
Arix Knight Revenant Magic HP Legendary -
Belletar Mage-slayer Ogryn Tribes Void HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Arix 60 6 22965 881 1167 99 15 63 30 15
Belletar Mage-slayer 60 6 21975 -990 848 -33 1266 +99 108 +9 15 50 -13 50 +20 0 -15

Skills comparison

Arix

Deathly Arts

Formula: 0.22*HP
Attacks all enemies. Has a 25% chance of removing 1 random buff from each target.

Thornchain Malison

Formula: 0.35*HP
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill.
Cooldown: 4

Warped Guidance

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Cooldown: 5

Cynical [P]

Formula: 0.05*HP
Formula: 0.05*MAX_STAMINA
Fills this Champion’s Turn Meter by 5% each time an ally inflicts a critical hit. Heals this Champion by 5% of their MAX HP each time an enemy inflicts a critical hit.
Belletar Mage-slayer

Fume Ax

Formula: 0.22*HP
Attacks 1 enemy. Has a 75% chance of decreasing the cooldown of a random skill of the ally with the highest Turn Meter, except this Champion, by 1 turn.

Slayer's Roar

Formula: 0.22*HP
Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also heals all allies by 20% of this Champion's MAX HP and fills all allies' Turn Meters by 20%.
Cooldown: 4

Mercy of the Oasis

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Shield] buff on all revived allies for 2 turns, equal to 20% of this Champion's MAX HP. Also places a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 6

Critical Juncture [P]

Has a 75% chance of decreasing all of an ally's skill cooldowns by 1 turn whenever they are revived. Once per turn, if an ally is killed, reduces the cooldowns of all this Champion's skills by 1 turn.