Armanz the Magnificent vs Niamhe, Spear of Nyresa

Overall comparison

HERO Fraction Element Type Rarity Aura
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena
Niamhe, Spear of Nyresa Sylvan Watchers Void Defence Legendary Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Armanz the Magnificent 60 6 19320 1167 1123 108 15 50 30 20
Niamhe, Spear of Nyresa 60 6 18990 -330 782 -385 1531 +408 98 -10 15 50 50 +20 0 -20

Skills comparison

Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Niamhe, Spear of Nyresa

Woodspear

Formula: 4.1*DEF
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease C. RATE] debuff on the target for 2 turns. Has a 50% chance that these debuffs cannot be resisted or blocked.

Cerulean Guard

Formula: 5.4*DEF
Formula: 5.4*DEF
Attacks 1 enemy. If the target has 50% HP or less, this attack is always critical and will ignore 50% of the target’s DEF. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to the difference between the target's current HP and the target's MAX HP. If target is a Boss, the value of the [Shield] is proportional to this Champion’s DEF instead. If the target is killed, also reduces the cooldowns of all ally skills by 2 turns.
Cooldown: 5

Jeweled Leaf

Formula: 4*DEF
Heals all allies. The value of the heal is proportional to this Champion’s DEF. Also places a [Block Debuffs] buff and a 50% [Ally Protection] buff on all allies for 2 turns.
Cooldown: 4

Shield-Mistress [P]

Places a [Block Damage] buff on all allies for 1 turn at the start of the Round, and each time this Champion’s HP drops below 50%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.