Armanz the Magnificent vs Sanguine Maria

Overall comparison

HERO Fraction Element Type Rarity Aura
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena
Sanguine Maria Undead Hordes Force Attack Legendary Attack 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Armanz the Magnificent 60 6 19320 1167 1123 108 15 50 30 20
Sanguine Maria 60 6 15525 -3795 1520 +353 1024 -99 99 -9 15 63 +13 30 0 -20

Skills comparison

Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Sanguine Maria

Hematic Blades

Formula: 0.7*ATK
Formula: (1-0.45)^RELATED_EFFECT_REUSE_COUNT_IN_ROW
Attacks 1 enemy 3 times. Each hit has a 33% chance of granting an Extra Turn. Cannot gain more than one Extra Turn. Cannot gain an Extra Turn if the target is a Boss.

Sanguine Fissure

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 33% of the target’s DEF. Will ignore 99% of the target’s DEF, [Stone Skin] and [Block Damage] buffs instead if this skill is used on a Turn number that is divisible by 3. If the target is killed, increases the cooldowns of all enemy skills by 3 turns. This effect cannot be resisted if this skill is used on a Turn number that is divisible by 3.
Cooldown: 4

Gorescream

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Before attacking, removes all buffs from all enemies. This effect cannot be resisted by enemies with a number of buffs that is divisible by 3. Will attack all remaining enemies with less than 66% HP. Grants an Extra Turn if this Champion is under a number of buffs that is divisible by 3.
Cooldown: 4

Say Her Name [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.33*DMG_MUL*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1
Formula: -(((!relationProducerIsBoss)*(0.33*DMG_MUL*HeroCounterWithId(2)))+((relationProducerIsBoss)*(0.11*DMG_MUL*HeroCounterWithId(2))))
Formula: HeroCounterWithId(2)*0
Formula: 0.33*HP
Formula: 0.66*MAX_STAMINA
Each subsequent hit from this Champion deals 33% more damage (stacks up to 99%). Resets after the 99% damage bonus is applied. Each subsequent hit this Champion receives deals 33% (11% from Bosses) less damage. Stacks up to 3 times. Resets after the damage reduction is applied for the third time. Whenever an enemy is revived, revives this Champion with 33% HP and 66% Turn Meter. After being revived, places a [True Fear] debuff on all enemies for 2 turns. This debuff cannot be resisted or blocked.