Arnorn the Shining vs Raglin

Overall comparison

HERO Fraction Element Type Rarity Aura
Arnorn the Shining Dwarves Void Attack Legendary Attack 30%
Place: All battles
Raglin Banner Lords Void Support Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Arnorn the Shining 60 6 15855 1586 936 103 15 63 30 0
Raglin 60 6 20310 +4455 1156 -430 1068 +132 104 +1 15 50 -13 50 +20 0

Skills comparison

Arnorn the Shining

Shining Cleave

Formula: 1.75*ATK
Formula: DMG_MUL*(0.05*REL_TRG_BUFF_COUNT)
Attacks 1 enemy 2 times. Damage increases by 5% for each buff on the target. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.

Glimmerforce

Formula: 2.7*ATK
Formula: DMG_MUL*FLOOR(10-FLOOR(HP_PERC*10000)/10000*10)/10
Formula: -0.35
Attacks 1 enemy 2 times. The damage inflicted by this skill increases by 10% for each 10% HP this Champion has lost. If the target is under 2 or more buffs, will also ignore 35% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Wrath of Hrothglime

Formula: 3.4*ATK
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Will ignore [Increase DEF], [Strengthen] and [Shield] buffs. If this attack kills at least 1 enemy, decreases the Turn Meters of all enemies by 50%. This effect cannot be resisted.
Cooldown: 6

Golden King [P]

Formula: 0.05*B_ATK*BuffsCountOnTeam(enemyTeamId)
[Passive Effect] Increases this Champion’s ATK by 5% for each active buff on the enemy team (stacks up to 100%). [Active Effect] Prevents this Champion’s death and keep them alive on 1 HP when hit by a fatal hit. Places a [Stone Skin] buff on them for 1 turn. Then, instantly activates the [Wrath of Hrothglime] skill. This will not place the [Wrath of Hrothglime] skill on cooldown. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4
Raglin

Repent

Formula: 1.6*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 3 times. Fills the Turn Meter of 3 random allies by 15%. Allies can only have their Turn Meter filled once per turn by this Skill.

Mercy

Formula: (4*ATK)+(0.2*HP)
Removes all debuffs from all allies, and places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Then heals all allies. The value of the heal is proportional to this Champion's ATK and HP.
Cooldown: 4

Miracle

Formula: 0.75*TRG_HP
Formula: MAX_STAMINA
Revives an ally with 75% HP and 100% Turn Meter. Also decreases the cooldowns of all the revived ally's skills by 3 turns.
Cooldown: 3

Blessed Invocation [P]

This Champion is immune to [Block Active Skills] debuffs and cooldown increasing effects.