Basim Ibn Ishaq vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Basim Ibn Ishaq The Sacred Order Force Attack Legendary Attack 30%
Place: All battles
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Basim Ibn Ishaq 60 6 15855 1487 1035 99 15 63 30 10
Celendiel the Opal Guardian 60 6 17670 +1815 782 -705 1619 +584 98 -1 15 63 40 +10 0 -10

Skills comparison

Basim Ibn Ishaq

Dagger Swirl

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 25% [Weaken] debuff for 2 turns. If this Champion is under a [Veil] or [Perfect Veil] buff, the chance increases to 100%. Then has a 50% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies. If this Champion is under a [Veil] or [Perfect Veil] buff, the chance increases to 100%.

Up In Smoke

Formula: 4*ATK
Formula: -0.15
Formula: -0.3
Attacks all enemies. Will ignore 15% of each target’s DEF. Will ignore 30% of each target’s DEF instead if this Champion is under a [Veil] or [Perfect Veil] buff. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff will ignore any [Block Debuffs] buffs if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Winds of Baghdad

Formula: 3.2*ATK
Formula: DMG_MUL*(0.05*BUFF_COUNT+0.05*DEBUFF_COUNT+0.05*REL_TRG_BUFF_COUNT+0.05*REL_TRG_DEBUFF_COUNT)
Attacks 1 enemy 2 times. Deals 5% more damage for each buff and debuff on this Champion and 5% more damage for each buff and debuff on the target (stacks up to 100%). Places a [Perfect Veil] buff on this Champion for 3 turns, and grants an Extra Turn.
Cooldown: 5

Everything Is Permitted [P]

Formula: 2*ATK
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

Masterful Thief [P]

Formula: -0.25*REL_TRG_RES
Whenever this Champion is attacked, steals 1 random buff from the attacker and transfers 1 random debuff from this Champion to the attacker. These effects will ignore [Polymorph]. Occurs once per skill. Will ignore 25% of a target's RES when using skills if this Champion is under a [Veil] or [Perfect Veil] buff.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
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