Blood Marchioness Mina vs Praeva the Slitherer

Overall comparison

HERO Fraction Element Type Rarity Aura
Blood Marchioness Mina Undead Hordes Magic Attack Mythical Attack 35%
Place: All battles
Praeva the Slitherer Demonspawn Force Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blood Marchioness Mina 60 6 18165 1487 1156 110 15 63 30 0
Praeva the Slitherer 60 6 21975 +3810 947 -540 1167 +11 110 15 50 -13 40 +10 0

Skills comparison

Blood Marchioness Mina

Hatespine

Formula: 2.3*ATK
Formula: HeroCounterWithId(2)+1
Formula: 2.3*ATK
Formula: 2.3*ATK
Formula: 0
Formula: 0
Formula: 0
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.

Crimson Steel

Formula: 4.5*ATK
Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Hemaelstrom

Formula: 4.5*ATK
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Metamorph [P]

Formula: 1
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Cooldown: 4

Engine of Murder [P]

Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 3*(CHANGED_STAMINA_AMOUNT/10)
Formula: 6*(CHANGED_STAMINA_AMOUNT/10)
Formula: HeroCounterWithId(1)+1
Formula: 0
Formula: HP
Formula: 0
Formula: currentTurn
Formula: TRG_HP
Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Praeva the Slitherer

Bolt of Affliction

Formula: 5.1*ATK
Attacks 1 enemy. Transfers all debuffs from this Champion to the target. This effect cannot be resisted if this Champion is under 3 or more debuffs.

Malignant Energy

Formula: 0.25*HP
Heals all allies by 25% of this Champion’s MAX HP. Then places a 60% [Increase DEF] buff and a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

Seed of Corruption

Formula: 1*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives a single ally with 100% HP and 50% Turn Meter. Fully resets the cooldowns of all of their skills.
Cooldown: 6

Sacrificial Servant [P]

Formula: 0.1+(0.02*DEBUFF_COUNT)
At the start of this Champion's turn, transfers 1 debuff from each ally to this Champion. Will not transfer [Stun], [Sleep], [Freeze], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuffs. This effect cannot be resisted or blocked. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. At the end of this Champion’s turn, fills the Turn Meters of all allies by 10% and an additional 2% for each debuff on this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
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