Blood Marchioness Mina vs Predator

Overall comparison

HERO Fraction Element Type Rarity Aura
Blood Marchioness Mina Undead Hordes Magic Attack Mythical Attack 35%
Place: All battles
Predator Lizardmen Force HP Legendary HP 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blood Marchioness Mina 60 6 18165 1487 1156 110 15 63 30 0
Predator 60 6 25770 +7605 716 -771 1145 -11 98 -12 15 63 40 +10 0

Skills comparison

Blood Marchioness Mina

Hatespine

Formula: 2.3*ATK
Formula: HeroCounterWithId(2)+1
Formula: 2.3*ATK
Formula: 2.3*ATK
Formula: 0
Formula: 0
Formula: 0
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.

Crimson Steel

Formula: 4.5*ATK
Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Hemaelstrom

Formula: 4.5*ATK
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Metamorph [P]

Formula: 1
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Cooldown: 4

Engine of Murder [P]

Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 3*(CHANGED_STAMINA_AMOUNT/10)
Formula: 6*(CHANGED_STAMINA_AMOUNT/10)
Formula: HeroCounterWithId(1)+1
Formula: 0
Formula: HP
Formula: 0
Formula: currentTurn
Formula: TRG_HP
Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Predator

Wrist Blades

Formula: 0.26*HP
Formula: 0.3*DEALT_DMG
Attacks 1 enemy. Heals this Champion by 30% of the damage dealt. [Passive Effect] Whenever this Champion successfully Evades an enemy skill and all of its accompanying effects, counterattacks with this skill. Occurs once per turn.

Smart Disc

Formula: 0.19*HP
Formula: (DMG_MUL*0.75*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==0))+(DMG_MUL*0.6*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==1))+(DMG_MUL*0.45*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==2))+(DMG_MUL*0.3*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==3))+(DMG_MUL*0.15*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN>=4))
Formula: 0.3*DEALT_DMG
Formula: 0.19*HP
Formula: (DMG_MUL*0.15*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==0))+(DMG_MUL*0.3*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==1))+(DMG_MUL*0.45*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==2))+(DMG_MUL*0.6*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN==3))+(DMG_MUL*0.75*(RELATED_EFFECT_USED_COUNT_CURRENT_TURN>=4))
Formula: -0.15
Formula: -0.15
Attacks all enemies 2 times. After hitting the initially selected enemy, all other enemies will be hit in a random order. For the first hit, the damage received by the initially selected enemy will be increased by 75%. Each subsequent enemy hit following the initial hit will receive 15% less bonus damage (reduces to 15% bonus damage). Also destroys each enemy's MAX HP by 30% of the damage dealt (stacks up to 50%). For the second hit, the damage received by the initially selected enemy will be increased by 15%. Each subsequent enemy hit following the initial hit will receive 15% more bonus damage (stacks up to 75% bonus damage). This attack ignores 15% of each target's DEF if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Combistick Throw

Formula: 0.38*HP
Formula: 0.5*MAX_STAMINA
Attacks 1 enemy. Before attacking, places a [Hunter's Gaze] debuff for 1 turn. This debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack kills an enemy, places a [Block Revive] debuff on the target and a [Hunter's Gaze] debuff on a random alive enemy for 1 turn. The [Hunter's Gaze] debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If this attack does not kill an enemy, places a [Perfect Veil] buff on this Champion for 2 turns and fills their Turn Meter by 50%.
Cooldown: 4

Yautja Cloak [P]

At the start of each Round, places a [Perfect Veil] buff on this Champion for 1 turn. Before this Champion takes a turn, also has an initial 50% chance to Evade an enemy skill and all of its accompanying effects. This initial chance reduces to 0% after this Champion's first turn in a Round. Whenever this Champion kills an enemy, grants this Champion a 20% chance to Evade enemy skills and accompanying effects (stacks up to 60%).

Skill 100605 name

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Skill 8000628 description