Blood Marchioness Mina vs Vulkanos Fumor

Overall comparison

HERO Fraction Element Type Rarity Aura
Blood Marchioness Mina Undead Hordes Magic Attack Mythical Attack 35%
Place: All battles
Vulkanos Fumor Demonspawn Force Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Blood Marchioness Mina 60 6 18165 1487 1156 110 15 63 30 0
Vulkanos Fumor 60 6 18330 +165 936 -551 1421 +265 97 -13 15 63 30 0

Skills comparison

Blood Marchioness Mina

Hatespine

Formula: 2.3*ATK
Formula: HeroCounterWithId(2)+1
Formula: 2.3*ATK
Formula: 2.3*ATK
Formula: 0
Formula: 0
Formula: 0
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.

Crimson Steel

Formula: 4.5*ATK
Formula: 0.5*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Hemaelstrom

Formula: 4.5*ATK
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Cooldown: 4

Metamorph [P]

Formula: 1
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Cooldown: 4

Engine of Murder [P]

Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 3*(CHANGED_STAMINA_AMOUNT/10)
Formula: 6*(CHANGED_STAMINA_AMOUNT/10)
Formula: HeroCounterWithId(1)+1
Formula: 0
Formula: HP
Formula: 0
Formula: currentTurn
Formula: TRG_HP
Formula: 0.03*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Formula: 0.06*TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Vulkanos Fumor

Molten Blade

Formula: 3.5*DEF
Formula: 0.1*DMG_MUL*SKILL_USED_COUNT
Attacks 1 enemy. Each time this skill is used, permanently increases the damage inflicted by this skill by 10% (stacks up to 100%). Has a 50% chance to counterattack with this skill each time an enemy under a [HP Burn] debuff attacks this Champion or their allies.

Flaming Terror

Formula: 3.6*DEF
Attacks all enemies. Places a [Fear] debuff for 2 turns. This debuff cannot be resisted by enemies under a [HP Burn] debuff.
Cooldown: 4

Demolition Burn

Formula: (3+(0.3*EnemyTeamEffectsOfKindLifetimeSum(AoEContinuousDamage_KindId)))*DEF
Formula: (3+(0.3*EnemyTeamEffectsOfKindLifetimeSum(AoEContinuousDamage_KindId)))*DEF
Attacks 1 enemy 2 times. The damage inflicted by this skill increases by 10% for the turns left remaining of any [HP Burn] debuffs on the enemy team (stacks up to 100%).
Cooldown: 4

Surging Demonfyre [P]

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Formula: -0.5*DMG_MUL
Formula: HeroCounterWithId(1)+1
Skill 7000004 description

Surging Demonfyre [P]

Formula: -0.05*HeroCounterWithId(1)
Whenever an enemy receives a buff or has their Turn Meter increased, has a 50% chance to place a [HP Burn] debuff on that enemy for 2 turns. If an enemy already has a [HP Burn] debuff, has a 50% chance to instantly activate it instead. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.