Candleguard vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Candleguard Dwarves Magic Attack Rare -
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Candleguard 60 6 15195 1233 782 94 15 50 30 10
Theodosia the Disgraced 60 6 22470 +7275 925 -308 1432 +650 115 +21 15 50 50 +20 0 -10

Skills comparison

Candleguard

Light of Scrutiny

Formula: 3.9*ATK
Attacks 1 enemy. Has a 40% chance of removing 1 random buff. Has a 50% chance of stealing 1 random buff instead if the target has 3 or more buffs.

Triumph Cry

Formula: 4.25*ATK
Attacks all enemies. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.
Cooldown: 4

Focused

Formula: 3.9*ATK
Places a 25% [Increase ATK] buff and a 15% [Increase C. RATE] buff on this Champion for 3 turns, then attacks all enemies.
Cooldown: 6
- -
Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.