Cardiel vs Painsmith

Overall comparison

HERO Fraction Element Type Rarity Aura
Cardiel The Sacred Order Void Support Legendary Speed 19%
Place: All battles
Painsmith Dwarves Void Attack Rare Attack 21%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cardiel 60 6 19650 1013 1255 106 15 50 50 0
Painsmith 60 6 14040 -5610 1277 +264 815 -440 100 -6 15 57 +7 45 -5 0

Skills comparison

Cardiel

Cow the Wicked

Formula: 4*ATK
Formula: 0.075*TRG_HP
Attacks 1 enemy. Heals all allies by 7.5% of their MAX HP. Also places a [True Fear] debuff for 1 turn if the target is a Champion from the Demonspawn, Undead Hordes, or Knights Revenant Factions.

Angelsong

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive On Death] buff on all allies for 2 turns. The [Revive On Death] buffs cannot be removed.
Cooldown: 4

Heavenly Host

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns, then teams up with all allies to attack a target enemy. Decreases the cooldown of this skill by 1 turn if an enemy is killed from this attack.
Cooldown: 6

Fiend Warden [P]

Formula: -0.2*DMG_MUL
Formula: 1/relationChance
Allies receive 20% less damage from Champions from the Demonspawn, Undead Hordes, or Knights Revenant Factions. Whenever an ally attacks, has a 15% chance to team up with them and join their attack. This Champion will attack with their default skill. Always joins Sicia Flametongue's attacks if they are on the same team. Can only join an ally's attack once per turn. Cardiel will not team up on ally attacks when they counterattack or when teaming up to attack with another Champion.
Painsmith

Pickaxe Crunch

Formula: 3.8*ATK
Attacks 1 enemy.

Utter Destruction

Formula: 5.9*ATK
Attacks 1 enemy. Enemies killed by this skill cannot be revived. Places a [Block Debuffs] buff on this Champion for 2 turns if this attack kills an enemy.
Cooldown: 4

Helpless Victim

Formula: 6*ATK
Formula: 0.15*DMG_MUL
Attacks 1 enemy. Damage increases by 15% if the target has no active buffs.
Cooldown: 5
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