Cardiel vs Sinesha

Overall comparison

HERO Fraction Element Type Rarity Aura
Cardiel The Sacred Order Void Support Legendary Speed 19%
Place: All battles
Sinesha Knight Revenant Force Support Epic HP 31%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cardiel 60 6 19650 1013 1255 106 15 50 50 0
Sinesha 60 6 17340 -2310 892 -121 1255 101 -5 15 50 30 -20 0

Skills comparison

Cardiel

Cow the Wicked

Formula: 4*ATK
Formula: 0.075*TRG_HP
Attacks 1 enemy. Heals all allies by 7.5% of their MAX HP. Also places a [True Fear] debuff for 1 turn if the target is a Champion from the Demonspawn, Undead Hordes, or Knights Revenant Factions.

Angelsong

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive On Death] buff on all allies for 2 turns. The [Revive On Death] buffs cannot be removed.
Cooldown: 4

Heavenly Host

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns, then teams up with all allies to attack a target enemy. Decreases the cooldown of this skill by 1 turn if an enemy is killed from this attack.
Cooldown: 6

Fiend Warden [P]

Formula: -0.2*DMG_MUL
Formula: 1/relationChance
Allies receive 20% less damage from Champions from the Demonspawn, Undead Hordes, or Knights Revenant Factions. Whenever an ally attacks, has a 15% chance to team up with them and join their attack. This Champion will attack with their default skill. Always joins Sicia Flametongue's attacks if they are on the same team. Can only join an ally's attack once per turn. Cardiel will not team up on ally attacks when they counterattack or when teaming up to attack with another Champion.
Sinesha

Burning Wave

Formula: 3*ATK
Formula: 3*ATK
Attacks all enemies. Places an extra hit on enemies with less than 50% HP after the first hit.

Vaporize

Formula: 6.9*ATK
Formula: TRG_HP*0.25
Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%.
Cooldown: 4

Immortality

Formula: 0.1*TRG_HP
Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP.
Cooldown: 6
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