Carlinia vs Sabrael the Distant

Overall comparison

HERO Fraction Element Type Rarity Aura
Carlinia The Sacred Order Spirit Support Epic Resist 35
Place: All battles
Sabrael the Distant High Elves Spirit Support Mythical Speed 33%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Carlinia 60 6 17175 793 1365 105 15 50 30 0
Sabrael the Distant 60 6 23790 +6615 1046 +253 1222 -143 113 +8 15 50 30 20 +20

Skills comparison

Carlinia

Perdition

Formula: 4*ATK
Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns.

Penance

Formula: 4.5*ATK
Attacks all enemies. Has a 55% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted by targets under [HP Burn] debuffs.
Cooldown: 4

Always Watched

Decreases the duration of all debuffs on all allies by 1 turn, then places a 15% [Strengthen] buff on all allies for 2 turns. This buff cannot be removed or stolen.
Cooldown: 6

Burn With Shame [P]

Every time an enemy under a [HP Burn] debuff gets a turn, decreases the duration of 2 random buffs on that enemy by 1 turn.
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Sabrael the Distant

Hypnotic Bladework

Formula: 4*ATK
[Active Effect] Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn. [Passive Effect] Instantly activates this skill against the enemy with the highest Turn Meter whenever an enemy's Turn Meter is increased by a skill. Occurs once per turn.

Perfection In Motion

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit steals all buffs from all enemies. Then applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Sneer of Disdain

Formula: 2.2*ATK
Formula: 0.3*MAX_STAMINA
Attacks all enemies 2 times. Each hit increases the cooldown of 1 of each enemy’s skills to the maximum. Also decreases the Turn Meters of all enemies by 30%. Then grants an Extra Turn.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Is That... It? [P]

Formula: -DMG_MUL
Formula: 0.03*DMG_MUL*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)+1
This Champion receives no damage when attacked by enemies, including Bosses and their minions, out of their active turn. All allies except this Champion deal 3% more damage for each enemy skill that has had its cooldown increased by this Champion (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.