Carlinia vs Theodosia the Disgraced

Overall comparison

HERO Fraction Element Type Rarity Aura
Carlinia The Sacred Order Spirit Support Epic Resist 35
Place: All battles
Theodosia the Disgraced Undead Hordes Force Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Carlinia 60 6 17175 793 1365 105 15 50 30 0
Theodosia the Disgraced 60 6 22470 +5295 925 +132 1432 +67 115 +10 15 50 50 +20 0

Skills comparison

Carlinia

Perdition

Formula: 4*ATK
Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns.

Penance

Formula: 4.5*ATK
Attacks all enemies. Has a 55% chance of placing a 50% [Decrease ATK] debuff for 2 turns. This debuff cannot be resisted by targets under [HP Burn] debuffs.
Cooldown: 4

Always Watched

Decreases the duration of all debuffs on all allies by 1 turn, then places a 15% [Strengthen] buff on all allies for 2 turns. This buff cannot be removed or stolen.
Cooldown: 6

Burn With Shame [P]

Every time an enemy under a [HP Burn] debuff gets a turn, decreases the duration of 2 random buffs on that enemy by 1 turn.
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Theodosia the Disgraced

Serpentia's Storm

Formula: 0.27*HP
Formula: 0.05*HP
Formula: ((0.05*aliveAlliesCount)+(0.025*aliveEnemiesCount))*MAX_STAMINA
Attacks 1 enemy. Heals all allies by 5% of this Champion’s MAX HP. Fills this Champion’s Turn Meter by 5% per each alive ally, and by an additional 2.5% per each alive enemy.

Deranged Fortitude

Removes all debuffs from all allies, then places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns. Places a [Stone Skin] buff on this Champion for 1 turn.
Cooldown: 4

Unnatural Regeneration

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter. Places an [Unkillable] buff on all allies for 2 turns.
Cooldown: 6

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Heinous Protection [P]

Formula: HeroCounterWithId(1)+1
Formula: HeroCounterWithId(1)*0
Formula: -DMG_MUL*((1-REL_TRG_HP_PERC)/2)
Every 7 turns, equalizes the HP of all allies. The HP levels of all allies will be brought to the average HP level of the team. Allies will receive 1% less damage for every 2% of HP lost (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.