Cecilia the Red Hope vs Demytha

Overall comparison

HERO Fraction Element Type Rarity Aura
Cecilia the Red Hope Banner Lords Void Defence Legendary Defence 30%
Place: All battles
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Cecilia the Red Hope 60 6 18825 804 1520 107 15 63 30 0
Demytha 60 6 18990 +165 749 -55 1288 -232 102 -5 15 50 -13 30 0

Skills comparison

Cecilia the Red Hope

Snow Hurricane

Formula: 3.6*DEF
Formula: 0.1*TRG_HP
Attacks 1 enemy. Heals all allies by 10% of their MAX HP.

Verglas Wave

Formula: 2*DEF+0.05*TRG_HP
Formula: 0.05*DMG_MUL*AllyCountWithHealthMoreOrEqual(0.5)
Attacks all enemies 2 times. The damage dealt by this skill increases by 5% for each ally above 50% HP. Places a [Perfect Veil] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Yuletide Abeyance

Formula: 4.4*DEF
Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 25% [Strengthen] buff and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 5

Spirit Of Giving [P]

Formula: 0.1*MAX_STAMINA
[Active Effect] Places a [Revive on Death] buff for 1 turn on an ally when that ally's HP falls below 50%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. [Passive Effect] At the start of this Champion's turn, removes one random debuff from a random ally and fills their Turn Meter by 10%.
Cooldown: 6
Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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