Ceez vs Zinogre Blademaster

Overall comparison

HERO Fraction Element Type Rarity Aura
Ceez Ogryn Tribes Force Attack Epic -
Zinogre Blademaster Shadowkin Magic Attack Legendary Speed 30%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ceez 60 6 14040 1531 837 100 15 60 30 0
Zinogre Blademaster 60 6 17340 +3300 1465 -66 958 +121 104 +4 15 63 +3 30 10 +10

Skills comparison

Ceez

Snicker and Slice

Formula: 3.2*ATK
Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.

Night of the Bat

Formula: 1.5*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 3 times. Fills this Champion’s Turn Meter by 10% on each critical hit. Also places a [Perfect Veil] buff on this Champion for 1 turn.
Cooldown: 4

Swarming Suffering

Formula: 3.3*ATK
Formula: 0.05*HP
Attacks all enemies. Places a 30% [Increase C. DMG] buff on this Champion for 2 turns before attacking. Heals this Champion by 5% of their MAX HP on each critical hit.
Cooldown: 4

Gimme! [P]

Formula: 0.15*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Steals 15% of the Turn Meter from the enemy with the highest Turn Meter at the end of this Champion’s turn. This effect cannot be resisted.
Zinogre Blademaster

Blade Combo

Formula: 1.2*ATK
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Blade Strike

Formula: 1.4*ATK
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 4 times. Each hit increases this Champion’s Turn Meter by 5%. Also places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 4

Blade Spin

Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 4 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. The first and the second hit each have a 75% chance of placing a [Leech] debuff for 2 turns. The third and the fourth hit each have a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 4

Zinogre Essence [P]

Formula: DMG_MUL*(1-HP_PERC)
Formula: DMG_MUL*(1-HP_PERC)
Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.5*HP
[Passive Effect] Increases the damage this Champion deals by 1% for every 1% of HP lost (stacks up to 50%). This increased damage doubles if a target is under a [Decrease DEF] debuff. [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 50% of their MAX HP. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 4