Celendiel the Opal Guardian vs Acelin the Stalwart

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Acelin the Stalwart Banner Lords Spirit Defence Legendary Defence 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Acelin the Stalwart 60 6 18825 +1155 760 -22 1564 -55 106 +8 15 63 30 -10 0

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
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Acelin the Stalwart

Hammer of Kaerok

Formula: 3.5*DEF
Formula: -0.25*REL_TRG_RES
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Will ignore 25% of the target’s RES if this Champion is under a [Shield] buff.

Shield Crush

Formula: DEF+TRG_SHIELDS_SUM_VALUE
Formula: DEF+sumOfShieldRemovedByUnappliedEffect
Heals all allies by the total value of all [Shield]s on all allies. Then removes all [Shield]s from all allies and attacks all enemies. The damage dealt by this attack is equal to the total value of the [Shield]s removed (damage cannot exceed 1,000% of this Champion’s DEF).
Cooldown: 4

Behold the Banner

Places a [Shield] buff equal to 30% of this Champion's HP on all allies for 2 turns, and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Cooldown: 5

Knight of Knights [P]

Formula: -0.1*DMG_MUL
Formula: 1*relationShieldValue
Allies under [Shield] buffs receive 10% less damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Behold the Banner

Formula: AllyTeamHeroCountWithFactionId(producerFactionId)-1
Skill 7000004 description