Celendiel the Opal Guardian vs Aria the Golden Hope

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Aria the Golden Hope Argonites Spirit Defence Legendary Speed 25%
Place: All battles
Element: Spirit

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Aria the Golden Hope 60 6 18000 +330 760 -22 1619 110 +12 15 50 -13 30 -10 20 +20

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
Aria the Golden Hope

Blazing Glory

Formula: 3.3*DEF
Formula: relationTargetId
Formula: 0
Attacks 1 enemy. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. [Passive Effect] Activates this skill on an enemy whenever their HP drops below 50%. The 100% [Heal Reduction] debuff cannot be removed, resisted, or blocked when this skill is activated in this way. Occurs once per turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

Halcyon Boons

Formula: 3.5*DEF
Attacks all enemies. Before attacking, has a 75% chance of transferring all debuffs from all allies to all enemies. Places a 25% [Fortify] buff and a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Avatar Of Victory

Formula: 3.8*DEF
Attacks all enemies. Has a 75% chance of stealing all buffs from all enemies. Also has a 75% chance of placing a [True Fear] debuff for 1 turn, and a [Block Passive Skills] debuff for 2 turns.
Cooldown: 5

Surefire Success [P]

Formula: 0.05*MAX_STAMINA
Formula: -0.5*relationDamageDefenceModifier
Before the start of each enemy’s turn, decreases the Turn Meters of all enemies by 5%. Does not work against Bosses and their minions. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Enemy Ignore DEF effects against this Champion are decreased by 50%.