Celendiel the Opal Guardian vs Arnorn the Shining

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Arnorn the Shining Dwarves Void Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Arnorn the Shining 60 6 15855 -1815 1586 +804 936 -683 103 +5 15 63 30 -10 0

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
Arnorn the Shining

Shining Cleave

Formula: 1.75*ATK
Formula: DMG_MUL*(0.05*REL_TRG_BUFF_COUNT)
Attacks 1 enemy 2 times. Damage increases by 5% for each buff on the target. Each hit has a 35% chance of placing a [Stun] debuff for 1 turn.

Glimmerforce

Formula: 2.7*ATK
Formula: DMG_MUL*FLOOR(10-FLOOR(HP_PERC*10000)/10000*10)/10
Formula: -0.35
Attacks 1 enemy 2 times. The damage inflicted by this skill increases by 10% for each 10% HP this Champion has lost. If the target is under 2 or more buffs, will also ignore 35% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Wrath of Hrothglime

Formula: 3.4*ATK
Formula: 0.5*MAX_STAMINA
Attacks all enemies. Will ignore [Increase DEF], [Strengthen] and [Shield] buffs. If this attack kills at least 1 enemy, decreases the Turn Meters of all enemies by 50%. This effect cannot be resisted.
Cooldown: 6

Golden King [P]

Formula: 0.05*B_ATK*BuffsCountOnTeam(enemyTeamId)
[Passive Effect] Increases this Champion’s ATK by 5% for each active buff on the enemy team (stacks up to 100%). [Active Effect] Prevents this Champion’s death and keep them alive on 1 HP when hit by a fatal hit. Places a [Stone Skin] buff on them for 1 turn. Then, instantly activates the [Wrath of Hrothglime] skill. This will not place the [Wrath of Hrothglime] skill on cooldown. If there are multiple Champions on the team with this skill, this effect will only activate once.
Cooldown: 4