Celendiel the Opal Guardian vs Edward Kenway

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Edward Kenway Banner Lords Force Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Edward Kenway 60 6 15195 -2475 1575 +793 991 -628 101 +3 15 63 30 -10 10 +10

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
-
Edward Kenway

Privateer Blitz

Formula: ATK*1.35
Formula: 0.15*MAX_STAMINA
Formula: 0.25*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit has a 75% chance of decreasing the target’s Turn Meter by 15%. Each hit will decrease the target’s Turn Meter by 25% instead if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.

Fan The Hammer

Formula: ATK*2.15
Formula: 0.2*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Formula: ATK*2.15
Attacks all enemies 2 times. The first hit steals all buffs from all enemies and decreases each enemy's Turn Meter by 20%. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. The second hit has a 75% chance of placing a [Sleep] debuff on all enemies for 1 turn. This debuff will ignore any [Block Debuffs] buffs if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Between The Eyes

Formula: ATK*6.5
Attacks 1 enemy. Before attacking, places a [Perfect Veil] buff on this Champion, as well as any other Assassins on the team for 2 turns. Will ignore [Shield], [Stone Skin], and [Block Damage] buffs. Places a [Block Revive] debuff if the target is killed.
Cooldown: 5

Everything Is Permitted [P]

Formula: 2*ATK
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.

Keelhaul [P]

Formula: 0.2*DMG_MUL
Formula: 0.2*MAX_STAMINA
Each hit inflicted by this Champion has a 50% chance of placing a 100% [Ensnare] debuff on their target for 2 turns. Whenever this Champion kills an enemy, places a 100% [Ensnare] debuff on all other enemies for 2 turns and decreases their Turn Meter by 20%. These effects cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. This Champion inflicts 20% more damage against targets under [Ensnare] debuffs.