Celendiel the Opal Guardian vs Embrys the Anomaly

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Embrys the Anomaly Knight Revenant Force Support Mythical HP 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Embrys the Anomaly 60 6 22140 +4470 1101 +319 1277 -342 111 +13 15 50 -13 30 -10 20 +20

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
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Embrys the Anomaly

Fetid Glaive

Formula: 0.19*HP
Formula: 0.03*REL_TRG_HP
Attacks all enemies. Destroys each target’s MAX HP by 3% (stacks up to 30%). Also increases the duration of 1 random debuff on all enemies by 1 turn. This effect cannot be resisted if enemies have any [Necrosis] stacks.

Voidstare

Places a [True Fear] debuff on all enemies for 1 turn, and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These effects cannot be resisted if enemies have any [Necrosis] stacks. Then grants an Extra Turn.
Cooldown: 5

The Unmaking

Formula: 0.27*HP
Formula: 0.05*MAX_STAMINA
Formula: 0.05*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -CHANGED_STAMINA_AMOUNT
Formula: 0.2*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Removes any [Stone Skin] buffs and replaces them with [True Fear] debuffs. [Block Debuffs] buffs will be replaced with [Block Buffs] debuffs. Also removes any buffs positively affecting stats, and replaces them with their mirrored debuff equivalent, such as [Increase ATK] being replaced with [Decrease ATK]. Buffs such as [Continuous Heal] and [Strengthen] will be replaced with [Heal Reduction] and [Weaken] debuffs respectively. The mirrored debuffs will have the same duration as the buffs before they were replaced. Then steals 5% of each target's Turn Meter for each buff converted into a debuff by this skill. Also decreases the Turn Meters of all enemies by 20%. These effects cannot be resisted if enemies have any [Necrosis] stacks.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Wrongful Existence [P]

Whenever an enemy is killed, places one [Necrosis] stack on all other enemies. This works even if this Champion is dead. [Necrosis] stacks cannot be resisted or blocked. [Necrosis] stacks can only be removed by reviving dead allies. This effect does not work against Bosses and their minions. If there are multiple Champions on the team with this skill, this effect will only activate once. At the start and the end of this Champion's turn, instantly activates any [Necrosis] stacks on all enemies.