Celendiel the Opal Guardian vs Hierophant Lazarius

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Hierophant Lazarius Lizardmen Magic Support Mythical Speed 25%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Hierophant Lazarius 60 6 19980 +2310 1233 +451 1288 -331 115 +17 15 50 -13 30 -10 20 +20

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
-
Hierophant Lazarius

Phantom Cobra

Formula: 4*ATK
Attacks 1 enemy. Places a [Shield] buff on the ally with the lowest HP for 2 turns. The value of the [Shield] is proportional to this Champion's ATK.

Nest of Vipers

Formula: 3.8*ATK
Attacks all enemies. Before attacking, places a [Block Debuffs] buff on all allies for 2 turns. Also decreases the duration of all buffs on all enemies by 2 turns. After attacking, places a [Block Buffs] debuff on all enemies for 2 turns.
Cooldown: 4

The Rift's Gaze

Formula: 0.2*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Fills the Turn Meters of all allies by 20%. Also decreases the Turn Meters of all enemies by 20%. Then, places a 50% [Increase ATK] buff and a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Reality Shift [P]

Formula: -0.03*DMG_MUL*(ATK/750)
Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
[Passive Effect] At the start of this Champion's turn, places a [Perfect Veil] buff and a 50% [Increase ACC] buff on them for 2 turns. Also, this Champion receives 3% less damage for every 750 ATK they have (stacks up to 30%). [Active Effect] At the end of this Champion's turn, revive a random ally with 50% HP and 50% Turn Meter. Also places a [Perfect Veil] buff on the revived ally for 2 turns.
Cooldown: 3