Celendiel the Opal Guardian vs Jagg Bonesaw

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Jagg Bonesaw Orcs Spirit Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Jagg Bonesaw 60 6 15690 -1980 1531 +749 1002 -617 101 +3 15 63 30 -10 10 +10

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
Jagg Bonesaw

Razorwheel

Formula: 3.7*ATK
Formula: 0.1*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Steals 10% of the target’s Turn Meter. Has a 25% chance of repeating this skill.

Shred The Flesh

Formula: 3*ATK+(3*ATK*0.1*transferredEffectsCountByRelatedEffect)
Formula: 3*ATK+(3*ATK*0.05*AppliedDebuffsCountEnemyTeamCurrentTurn)
Attacks 1 enemy 2 times. Before attacking, transfers all debuffs from this Champion to the target. Damage from the first hit increases by 10% for each debuff transferred. Then applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Damage from the second hit increases by 5% for each debuff transferred, and each debuff applied through the [Debuff Spread] effect.
Cooldown: 4

Lacerating Tempest

Formula: 4*ATK
Formula: DMG_MUL*0.05*unappliedStatusEffectsCountByCurrentSkill
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Before attacking, removes all buffs from all enemies. Damage increases by 5% for each buff removed. Fills this Champion’s Turn Meter by 15% for each enemy killed by this skill.
Cooldown: 5

Rev Up The Saw [P]

At the start of this Champion’s turn, places a 50% [Increase ACC] buff and a 30% [Increase C. DMG] buff on them for 1 turn. At the end of this Champion’s turn, places a 30% [Decrease C. RATE] debuff and a 25% [Decrease C. DMG] debuff on the enemy with the highest C. DMG for 1 turn.