Celendiel the Opal Guardian vs Xenomorph

Overall comparison

HERO Fraction Element Type Rarity Aura
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles
Xenomorph Dark Elves Magic Attack Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Celendiel the Opal Guardian 60 6 17670 782 1619 98 15 63 40 0
Xenomorph 60 6 17670 1365 +583 1035 -584 102 +4 15 63 30 -10 10 +10

Skills comparison

Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1
-
Xenomorph

Tail Stab

Formula: 3.9*ATK
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Places three 5% [Poison] debuffs if this attack is critical. Also places a [Perfect Veil] buff on this Champion for 2 turns.

Infestation

Formula: 5.9*ATK
Attacks 1 enemy. Before attacking, places a [Stun] debuff and an [Infest] debuff on the target for 2 turns. These debuffs cannot be resisted if this Champion is under a [Perfect Veil] buff. Places a [True Fear] debuff on all other enemies for 1 turn. This debuff cannot be resisted if this Champion is under a [Perfect Veil] buff. [Passive Effect] Revives this Champion with 50% HP and 50% Turn Meter whenever an enemy under an [Infest] debuff dies.
Cooldown: 4

Rip and Claw

Formula: (3.1+(3.1*0.15*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)))*ATK
Attacks 1 enemy 2 times. Deals 15% more damage for each [Poison] debuff on the target. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 4

Infestation

Formula: 0.5*HP
Formula: 0.5*MAX_STAMINA
Skill 8000628 description

Caustic Blood [P]

Formula: -0.2*TRG_B_DEF*TargetHasEffectOfKindPlacedByProducer(ContinuousDamage_KindId)
Whenever this Champion is attacked, has a 25% chance to place a 5% [Poison] debuff on the attacker for 2 turns. This debuff cannot be resisted or blocked if the attack is critical. If an enemy is under a [Poison] debuff placed by this Champion, decreases their DEF by 20%.