Crimson Pegason vs Armanz the Magnificent

Overall comparison

HERO Fraction Element Type Rarity Aura
Crimson Pegason Argonites Force HP Rare HP 15%
Place: All battles
Armanz the Magnificent Barbarians Magic Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Crimson Pegason 60 6 19320 727 1013 96 15 50 30 10
Armanz the Magnificent 60 6 19320 1167 +440 1123 +110 108 +12 15 50 30 20 +10

Skills comparison

Crimson Pegason

Staggering Strike

Formula: 0.21*HP
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.

Stance of Steel

Places a [Taunt] buff on this Champion for 1 turn. Also places a [Shield] buff on all allies for 2 turns, equal to 15% of this Champion’s MAX HP.
Cooldown: 6

Military Discipline [P]

Formula: -1*DMG_MUL
Whenever this Champion is attacked, has a 5% chance of decreasing all incoming damage to zero.
Cooldown: 1
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Armanz the Magnificent

Wyrd Blade

Formula: 4*ATK
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.

Greatest Hits

Formula: 4.2*ATK
Formula: REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Cooldown: 4

For My Next Trick!

Formula: 1
Formula: 0.05*MAX_STAMINA*unappliedBuffsCountFromEnemyTeamByRelation
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
Cooldown: 5

Master of Ceremonies [P]

Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Formula: 0.1*MAX_STAMINA*increasedCooldownCountByRelatedEffect
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.