Criodan the Blue vs Masahiro the Bell Monk

Overall comparison

HERO Fraction Element Type Rarity Aura
Criodan the Blue Sylvan Watchers Magic Support Epic -
Masahiro the Bell Monk Shadowkin Force HP Legendary Speed 25%
Place: All battles
Element: Force

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Criodan the Blue 60 6 17835 1090 1024 99 15 50 30 15
Masahiro the Bell Monk 60 6 24450 +6615 782 -308 1167 +143 109 +10 15 50 30 20 +5

Skills comparison

Criodan the Blue

Frostbark Blade

Formula: 1.2*ATK
Attacks 1 enemy 3 times. Each hit has a 25% chance of placing a [Freeze] debuff for 1 turn.

Razor Hail

Formula: 1.9*ATK
Attacks all enemies 2 times. Each hit has a 45% chance of placing a [Freeze] debuff for 1 turn.
Cooldown: 4

Blessing of the Blue

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%.
Cooldown: 5

Snow Dancer [P]

Formula: 0.05*MAX_STAMINA
Fills this Champion’s Turn Meter by 5% for each [Freeze] debuff placed by this Champion.
Masahiro the Bell Monk

Ring Of Dissonance

Formula: 0.15*HP
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 1 turn.

Redemptive Fervor

Formula: 0.35*HP
Formula: 0.25*HP
Attacks 1 enemy. Before attacking, has a 75% chance of transferring all debuffs from all allies to the target. Heals all allies by 25% of this Champion’s MAX HP and places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Humble Savior

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP
Attacks all enemies. Before attacking, revives all dead allies with 50% HP and 50% Turn Meter. This skill can be used even if there are no dead allies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a [Block Buffs] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Block Buffs] debuff for 2 turns instead, if the target is a Boss.
Cooldown: 5

For My Sins [P]

Formula: -0.01*DMG_MUL*TargetCounterWithId(Skill105204Turns_Counter)
Formula: TargetCounterWithId(Skill105204Turns_Counter)+1
Formula: 0
Formula: 0
Formula: TargetCounterWithId(Skill105204Immune_Counter)+1
Formula: 0
Formula: 0
Formula: 0
All allies receive 1% less damage for each turn taken by enemies and allies while they remain alive (stacks up to 15%). Each Champion’s damage reduction resets when they die, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Allies revived by this Champion are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], and [Petrification] debuffs until the start of their turn. Resets when the revived ally takes their turn, is killed, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.