Crypt-King Graal vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Crypt-King Graal Undead Hordes Magic Support Legendary HP 33%
Place: All battles
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Crypt-King Graal 60 6 19320 1145 1145 107 15 50 30 10
Emic Trunkheart 60 6 23130 +3810 848 -297 1189 +44 105 -2 15 50 50 +20 0 -10

Skills comparison

Crypt-King Graal

Brittleness Bane

Formula: 3.7*ATK
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff or a [Freeze] debuff.

Death Fires

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 4

Elemental Unity

Formula: 3.6*ATK
Attacks all enemies. Places a [Freeze] debuff for 1 turn and a [HP Burn] debuff for 3 turns on targets already under [HP Burn] debuffs. The [HP Burn] debuff cannot be resisted.
Cooldown: 4
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Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.