Crypt-King Graal vs Onryo Ieyasu

Overall comparison

HERO Fraction Element Type Rarity Aura
Crypt-King Graal Undead Hordes Magic Support Legendary HP 33%
Place: All battles
Onryo Ieyasu Shadowkin Void Attack Legendary Attack 35%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Crypt-King Graal 60 6 19320 1145 1145 107 15 50 30 10
Onryo Ieyasu 60 6 14205 -5115 1630 +485 1002 -143 103 -4 15 63 +13 30 0 -10

Skills comparison

Crypt-King Graal

Brittleness Bane

Formula: 3.7*ATK
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Has a 100% chance instead if the target is under a [HP Burn] debuff or a [Freeze] debuff.

Death Fires

Formula: 3.9*ATK
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 4

Elemental Unity

Formula: 3.6*ATK
Attacks all enemies. Places a [Freeze] debuff for 1 turn and a [HP Burn] debuff for 3 turns on targets already under [HP Burn] debuffs. The [HP Burn] debuff cannot be resisted.
Cooldown: 4
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Onryo Ieyasu

Exorcism Cutter

Formula: 1.8*ATK
Formula: 1.8*ATK
Formula: 1.8*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target is under a buff. Places 2 extra hits if the target is under a buff and is from the Undead Hordes Faction. Grants an Extra Turn if this attack kills an enemy. Occurs once per skill.

Violent Purification

Formula: 3*ATK
Formula: 0.1*TRG_B_HP
Formula: 0.1*DMG_MUL*(REL_TRG_DEBUFF_COUNT+REL_TRG_BUFF_COUNT)
Attacks 1 enemy 2 times. Before each hit, destroys the target’s MAX HP by 10% (stacks up to 50%). This effect does not work against Bosses. The damage inflicted by this skill increases by 10% for each buff and debuff on the target (stacks up to 100%). If the target is killed by this skill, places a [Block Revive] debuff.
Cooldown: 4

Final Vengeance

Formula: 2.4*ATK
Attacks 1 enemy 2 times. Will ignore 50% of the target’s DEF, as well as [Stone Skin], [Shield], and [Strengthen] buffs.
Cooldown: 4

Onryo's Duty [P]

Formula: 0.25*DEALT_DMG
Whenever this Champion attacks, all enemies, except the initial target, receive damage equal to 25% of the damage dealt to the initial target. This extra damage will ignore 100% of each enemy's DEF. The extra damage cannot be critical and will not trigger counterattacks.