Death Hound vs Gliseah Soulguide

Overall comparison

HERO Fraction Element Type Rarity Aura
Death Hound Undead Hordes Magic Attack Common -
Gliseah Soulguide The Sacred Order Force Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Death Hound 60 6 10740 914 573 94 15 50 30 0
Gliseah Soulguide 60 6 18660 +7920 826 -88 1509 +936 100 +6 15 50 40 +10 20 +20

Skills comparison

Death Hound

Neck Bite

Formula: 2.6*ATK
Formula: -1
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Will Ignore DEF if this attack is critical.

Gnaw

Formula: 7.5*DEF
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Damage inflicted is proportional to DEF.
Cooldown: 3
- -
Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA+(0.05*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn)
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

Formula: (relationChance+0.25*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))/relationChance
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.