Deliana vs Dirandil

Overall comparison

HERO Fraction Element Type Rarity Aura
Deliana High Elves Force HP Legendary HP 33%
Place: All battles
Dirandil Dark Elves Force Attack Epic Crit rate 15%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Deliana 60 6 20475 1002 1211 98 15 50 30 30
Dirandil 60 6 12885 -7590 1376 +374 1068 -143 98 15 60 +10 30 0 -30

Skills comparison

Deliana

Heart Stealer

Formula: 0.22*HP
Attacks all enemies. Has a 50% chance of placing a [Leech] debuff for 2 turns.

Withering Scorn

Formula: 0.35*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease RES] debuff for 2 turns. If the target is under a [Block Buffs] debuff, also applies a [Debuff Spread] effect, taking any [Decrease RES] debuff on the target and placing it on all enemies.
Cooldown: 4

Know Your Place

Formula: 0.3*HP
Formula: 0.05*TRG_HP
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a [Block Buffs] debuff on each enemy for 2 turns. Heals all allies by 5% of their MAX HP for each [Block Buffs] debuff placed by this skill. Fills this Champion’s Turn Meter by 10% for each [Block Buffs] debuff attempt blocked or resisted by the enemy team.
Cooldown: 5

Magnificent [P]

Formula: FLOOR(B_HP/1000)*2
[Passive Effect] Increases this Champion’s ACC by 2 for every 1,000 HP this Champion has. [Active Effect] Places a 25% [Strengthen] buff on all allies for 2 turns every time this Champion’s HP drops below 50%.
Cooldown: 4
Dirandil

Brumal Razors

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 30% on each critical hit.

Dispatch Them

Formula: 3.9*ATK
Formula: -0.15
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Will ignore 15% of each target’s DEF. Fills this Champion's Turn Meter by 10% on each critical hit.
Cooldown: 4

Royal Assassin

Formula: 5.8*ATK
Formula: -0.5
Attacks 1 enemy. Will ignore 50% of the target’s DEF. Places a [Perfect Veil] buff on this Champion for 2 turns if the hit is critical.
Cooldown: 5
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