Demytha vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Demytha Dwarves Void Support Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Demytha 60 6 18990 749 1288 102 15 50 30 0
Narma the Returned 60 6 19815 +825 1002 +253 1255 -33 105 +3 15 50 30 20 +20

Skills comparison

Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.