Demytha vs Togron the Conjoined

Overall comparison

HERO Fraction Element Type Rarity Aura
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles
Togron the Conjoined Ogryn Tribes Void Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Demytha 60 6 18990 749 1288 102 15 50 30 0
Togron the Conjoined 60 6 21315 +2325 958 +209 1200 -88 110 +8 15 50 40 +10 0

Skills comparison

Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
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Togron the Conjoined

Mash and Mangle

Formula: 5.7*ATK
Attacks 1 enemy. Has a 70% chance of applying a [Buff Spread] effect, taking 1 random buff from each ally and placing it on all allies.

Grub's Up!

Formula: 0.2*HP
Heals all allies by 20% of this Champion's MAX HP. Places a 30% [Increase SPD] buff on all allies for 2 turns. Also places a 15% [Continuous Heal] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Brothers' Generosity

Formula: (0.2+0.02*removedEffectsCount)*MAX_STAMINA
Removes all debuffs from all allies. Increases the Turn Meters of all allies by 20% plus an additional 2% for each debuff removed. Then places a 50% [Increase ACC] buff on all allies for 2 turns.
Cooldown: 5

Fill Your Bellies [P]

Formula: !targetIsBoss*CooldownableSkillsUsedCountCurrentRoundByHero(producerId)*0.1*TRG_B_HP
Formula: !targetIsBoss*CooldownableSkillsUsedCountCurrentRoundByHero(targetId)*0.05*TRG_B_HP
Formula: 0.1*DMG_MUL
Formula: 0.2*DMG_MUL
Increases allies' damage dealt by 10% if they currently have less HP than their target. If an ally's HP is equal to or greater than their target's, increases their damage dealt by 20% instead. Increases this Champion's and each ally's MAX HP by 10% every time this Champion uses an active skill (stacks up to 50%). Resets each Round. Also increases each ally's MAX HP by 5% every time they use an active skill (stacks up to 50%). Resets each Round. Will not increase the MAX HP of Bosses.