Dirandil vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Dirandil Dark Elves Force Attack Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Dirandil 60 6 12885 1376 1068 98 15 60 30 0
Narma the Returned 60 6 19815 +6930 1002 -374 1255 +187 105 +7 15 50 -10 30 20 +20

Skills comparison

Dirandil

Brumal Razors

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 30% on each critical hit.

Dispatch Them

Formula: 3.9*ATK
Formula: -0.15
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Will ignore 15% of each target’s DEF. Fills this Champion's Turn Meter by 10% on each critical hit.
Cooldown: 4

Royal Assassin

Formula: 5.8*ATK
Formula: -0.5
Attacks 1 enemy. Will ignore 50% of the target’s DEF. Places a [Perfect Veil] buff on this Champion for 2 turns if the hit is critical.
Cooldown: 5
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.