Drokgul the Gaunt vs Hakkorhn Smashlord

Overall comparison

HERO Fraction Element Type Rarity Aura
Drokgul the Gaunt Ogryn Tribes Spirit Support Legendary HP 25%
Place: All battles
Hakkorhn Smashlord Skinwalkers Magic HP Legendary HP 33%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Drokgul the Gaunt 60 6 22965 991 1057 107 15 50 40 0
Hakkorhn Smashlord 60 6 23790 +825 848 -143 1145 +88 99 -8 15 50 50 +10 10 +10

Skills comparison

Drokgul the Gaunt

Bonebreak Boulder

Formula: 0.2*HP
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Eldritch Ground

Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Block Damage] buff for 1 turn on allies with less than 30% HP.
Cooldown: 5

Runestone Blessing

[Active Effect] Places a [Shield] buff equal to 15% of this Champion's MAX HP on all allies for 3 turns. [Passive Effect] Heals each ally by 15% of this Champion's MAX HP whenever a [Shield] buff placed by this Skill expires, is removed, or is broken by an enemy attack. Allies whose [Shield] buffs are broken will also counterattack the enemy that breaks the [Shield]. When a [Shield] is broken, the heal occurs instantly before any remaining damage from the Shield-breaking attack is taken.
Cooldown: 5

47906 (47904 Passive part)

Formula: 0.15*HP
Passive part of skill 47904 Heal when Shield expires, ActivateSkill on Shield destroying.
Hakkorhn Smashlord

Inhuman Force

Formula: 0.2*HP
Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn.

Rallying Bellow

Formula: 0.15*HP+(0.1*HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies, then places a [Block Debuffs] buff on all allies for 2 turns. Heals all allies by 15% of this Champion's HP. Heals each ally by an extra 10% of this Champion's MAX HP for each debuff removed from them.
Cooldown: 3

Blood Offering

Formula: 0.28*HP
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to 20% of the damage dealt.
Cooldown: 5
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